Mercurial > dive4elements > framework
view artifact-database/src/main/java/de/intevation/artifactdatabase/transition/TransitionEngine.java @ 159:db0d20440b92
Added code to create collections.
artifacts/trunk@1384 c6561f87-3c4e-4783-a992-168aeb5c3f6f
author | Sascha L. Teichmann <sascha.teichmann@intevation.de> |
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date | Thu, 03 Mar 2011 12:13:24 +0000 |
parents | 9ece61d918b1 |
children | 973f244ed568 |
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package de.intevation.artifactdatabase.transition; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import org.apache.log4j.Logger; import de.intevation.artifactdatabase.state.State; import de.intevation.artifactdatabase.state.StateEngine; /** * The TransitionEngine stores all transitions for each Artifact and should be * used to determine, if an Artifact is able to advance from one to another * state. * * @author <a href="mailto:ingo.weinzierl@intevation.de">Ingo Weinzierl</a> */ public class TransitionEngine { /** The logger used in this class. */ private static Logger logger = Logger.getLogger(TransitionEngine.class); /** * A map that contains the transitions of the artifacts. The key is the name * of the artifact, its value is a list of all transitions of this artifact. */ protected Map<String, List> transitions; /** * The default constructor. */ public TransitionEngine() { transitions = new HashMap<String, List>(); } /** * Add new transitions for a specific artifact. * * @param stateId the name of the Artifact. * @param transitions the list of transition of the artifact. * * @return true, if the transitions were added, otherwise false. */ public boolean addTransition(String stateId, Transition transition) { List tmp = transitions.get(stateId); if (tmp == null) { tmp = new ArrayList<Transition>(); } tmp.add(transition); logger.debug("Add new transitions for state '" + stateId + "'"); return transitions.put(stateId, tmp) != null; } /** * This method returns all existing transitions of a state. * * @param state The state * * @return the existing transition of <i>state</i>. */ public List<Transition> getTransitions(State state) { return transitions.get(state.getID()); } /** * This method returns the reachable states of <i>state</i>. * * @param state The current state. * @param engine The state engine. * * @return a list of reachable states. */ public List<State> getReachableStates(State state, StateEngine engine) { List<Transition> transitions = getTransitions(state); List<State> reachable = new ArrayList<State>(); for (Transition t: transitions) { if (t.isValid(state)) { reachable.add(engine.getState(t.getTo())); } } return reachable; } } // vim:set ts=4 sw=4 si et sta sts=4 fenc=utf8 :