Mercurial > dive4elements > gnv-client
view gnv-artifacts/src/main/java/de/intevation/gnv/state/State.java @ 949:11d8cc2deb92 1.0
merged doc/1.0
author | Thomas Arendsen Hein <thomas@intevation.de> |
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date | Fri, 28 Sep 2012 12:13:58 +0200 |
parents | 05bf8534a35a |
children | f953c9a559d8 |
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package de.intevation.gnv.state; import de.intevation.artifacts.CallContext; import de.intevation.gnv.state.exception.StateException; import java.io.Serializable; import java.util.Collection; import java.util.Map; import org.w3c.dom.Document; import org.w3c.dom.Node; /** * This interface describes the basic method a concrete state class needs to * implement. * * @author <a href="mailto:tim.englich@intevation.de">Tim Englich</a> * @author <a href="mailto:ingo.weinzierl@intevation.de">Ingo Weinzierl</a> * @author <a href="mailto:sascha.teichmann@intevation.de">Sascha L. Teichmann</a> */ public interface State extends Serializable { /** * Setup the state. * * @param configuration State configuration. */ public void setup(Node configuration); /** * Return the id of the state. * * @return the id. */ public String getID(); /** * Return the description of the state. * * @return the description of the state. */ public String getDescription(); /** * This method is called when an artifacts retrieves a describe request. It * creates the user interface description of the current state. * * @param document Describe doucment. * @param rootNode Parent node for all new xml elements. * @param context The CallContext. * @param uuid The uuid of an artifact. */ public void describe( Document document, Node rootNode, CallContext context, String uuid ); /** * This method is used to insert new data into this state. Concrete * subclasses should valide the input before saving it. * * @param context The CallContext. * @param inputData New InputData items. * @param uuid The uuid of an artifact. * @return a document with an error or sucess message. * @throws StateException */ public Document feed( CallContext context, Collection<InputData> inputData, String uuid) throws StateException; /** * Set the previous state. * * @param state The previous state. */ public void setParent(State state); /** * Returns the previous state. * * @return the previous state. */ public State getParent(); /** * Retrieve a collection of required input values. * * @return required input values. */ public Collection<InputValue> getRequiredInputValues(); /** * Retrieves a map with InputData items. * * @return a map with InputData items. */ public Map<String, InputData> inputData(); /** * Use this method to feed a state with some data. * * @param inputData InputData collection. * @param uuid UUID of an artifact. * @throws StateException */ public void putInputData(Collection<InputData> inputData, String uuid) throws StateException; /** * Retrieves a collection with the InputData stored in this state. * * @return An InputData collection. * @throws StateException */ public Collection<InputData> getInputData() throws StateException; /** * This method is called to advance to a next or previous state. * * @param uuid The uuid of an artifact. * @param context The CallContext object. * @throws StateException */ public void advance(String uuid, CallContext context) throws StateException; /** * This method is called when the state is created. * * @param uuid The uuid of an artifact. * @param context The CallContext object. * @throws StateException */ public void initialize(String uuid, CallContext context) throws StateException; /** * This method can be used to reset the state. * * @param uuid The uuid of an artifact. */ public void reset(String uuid); /** * This method is called when the lifetime of an artifact ends or if the * user decides to step back to a previous state. * * @param globalContext The CallContext. */ public void endOfLife(Object globalContext); /** * This method is used to put some InputData objects into an artifact before * the parameterization begins. * * @param preSettings */ public void setPreSettings(Map<String,InputData> preSettings); /** * This method retrieves a map with InputData objects which have been * inserted into this state before the parameterization has started. The key * used to store the objects is the name of the state. * * @return map with InputData objects. */ public Map<String,InputData> getPreSettings(); /** * Method to remove the data stored at a state which should not be * serialized while an artifact is exported. * * @param context The CallContext */ public void cleanup(Object context); } // vim:set ts=4 sw=4 si et sta sts=4 fenc=utf-8 :