Mercurial > dive4elements > river
annotate flys-artifacts/src/main/java/de/intevation/flys/artifacts/geom/Lines.java @ 4198:1cdbd8a0c994
Added two new tables ClickableQDTable and ClickableWTable and made Ws and Qs clickable in historical discharge calculation.
The new tables define listener interfaces (clicked lower or upper icon) to listen to user clicks.
In addition to this, there is an enum ClickMode with NONE, SINGLE and RANGE options, which allows to
specifiy, which icons are displayed in the tables. NONE means no icon for user clicks, SINGLE has 1
icon, RANGE 2 icons for lower and upper.
author | Ingo Weinzierl <ingo.weinzierl@intevation.de> |
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date | Mon, 22 Oct 2012 13:31:25 +0200 |
parents | ed07dd55f487 |
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rev | line source |
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Fixed various bugs (package declarations, moved classes to correct places).
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1 package de.intevation.flys.artifacts.geom; |
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2 |
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3 import java.util.ArrayList; |
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4 import java.util.List; |
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5 import java.util.Iterator; |
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6 |
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7 import java.awt.geom.Point2D; |
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8 import java.awt.geom.Line2D; |
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9 |
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10 import de.intevation.flys.artifacts.math.Linear; |
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11 |
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12 import org.apache.log4j.Logger; |
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13 |
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14 import gnu.trove.TDoubleArrayList; |
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15 |
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16 /** |
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17 * Utility to create lines (intersect water with cross-section etc). |
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18 */ |
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19 public class Lines |
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20 { |
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21 private static Logger log = Logger.getLogger(Lines.class); |
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22 |
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23 public static final double EPSILON = 1e-4; |
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24 |
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25 public static enum Mode { UNDEF, WET, DRY }; |
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26 |
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27 |
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28 /** Never instantiate Lines, use static functions instead. */ |
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29 protected Lines() { |
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30 } |
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31 |
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32 |
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33 /** |
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34 * Calculate area of polygon with four vertices. |
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35 * @return area of polygon with four vertices. |
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36 */ |
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37 public static double area(Point2D p1, Point2D p2, Point2D p3, Point2D p4) { |
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38 double[] x = new double[] {p1.getX(), p2.getX(), p3.getX(), p4.getX(), p1.getX() }; |
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39 double[] y = new double[] {p1.getY(), p2.getY(), p3.getY(), p4.getY(), p1.getY() }; |
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40 double area = 0d; |
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41 for (int i=0; i <4; i++) { |
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42 area += (x[i] * y[i+1]) - (x[i+1] * y[i]); |
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43 } |
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44 return Math.abs(area * 0.5d); |
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45 } |
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46 |
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47 |
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48 /** |
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49 * Calculate the 'length' of the given lines. |
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50 * @param lines lines of which to calculate length. |
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51 */ |
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52 public static double length(List<Line2D> lines) { |
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53 double sum = 0d; |
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54 for (Line2D line: lines) { |
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55 double xDiff = line.getX1() - line.getX2(); |
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56 double yDiff = line.getY1() - line.getY2(); |
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57 sum += Math.sqrt(xDiff*xDiff + yDiff*yDiff); |
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58 } |
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59 return sum; |
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60 } |
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61 |
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62 |
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63 /** List of lines and a double-precision area. */ |
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64 private static class ListWithArea { |
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65 public List<Line2D> lines; |
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66 public double area; |
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67 public ListWithArea(List<Line2D> lines, double area) { |
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68 this.lines = lines; |
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69 this.area = area; |
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70 } |
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71 } |
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72 |
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73 |
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74 /** |
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75 * For a cross section given as points and a waterlevel (in meters), |
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76 * create a set of lines that represent the water surface, assuming it |
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77 * is distributed horizontally equally. |
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78 * @param points the points describing the river bed. |
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79 * @param waterLevel the height of the horizontal water line. |
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80 * @return A list of Lines representing the water surface and the |
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81 * calculated area between water surface and river bed. |
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82 */ |
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83 public static ListWithArea fillWater(List<Point2D> points, double waterLevel) { |
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84 |
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85 boolean debug = log.isDebugEnabled(); |
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86 |
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87 if (debug) { |
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88 log.debug("fillWater"); |
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89 log.debug("----------------------------"); |
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90 } |
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91 |
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92 List<Line2D> result = new ArrayList(); |
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93 |
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94 int N = points.size(); |
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95 |
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96 if (N == 0) { |
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97 return new ListWithArea(result, 0d); |
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98 } |
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99 |
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100 if (N == 1) { |
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101 Point2D p = points.get(0); |
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102 // Only generate point if over profile |
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103 if (waterLevel > p.getY()) { |
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104 result.add(new Line2D.Double( |
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105 p.getX(), waterLevel, |
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106 p.getX(), waterLevel)); |
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107 } |
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108 // TODO continue calculating area. |
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109 return new ListWithArea(result, 0d); |
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110 } |
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111 |
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112 double minX = Double.MAX_VALUE; |
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113 double minY = Double.MAX_VALUE; |
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114 double maxX = -Double.MAX_VALUE; |
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115 double maxY = -Double.MAX_VALUE; |
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116 |
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117 // To ensure for sequences of equals x's that |
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118 // the original index order is preserved. |
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119 for (Point2D p: points) { |
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120 double x = p.getX(), y = p.getY(); |
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121 if (x < minX) minX = x; |
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122 if (x > maxX) maxX = x; |
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123 if (y < minY) minY = y; |
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Generate water level lines for given cross section.
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124 if (y > maxY) maxY = y; |
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Generate water level lines for given cross section.
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125 } |
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Generate water level lines for given cross section.
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126 |
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Generate water level lines for given cross section.
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127 if (minY > waterLevel) { // profile completely over water level |
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128 log.debug("complete over water"); |
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129 return new ListWithArea(result, 0d); |
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130 } |
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Generate water level lines for given cross section.
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131 |
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Generate water level lines for given cross section.
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132 if (waterLevel > maxY) { // water floods profile |
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133 log.debug("complete under water"); |
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134 result.add(new Line2D.Double(minX, waterLevel, maxX, waterLevel)); |
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135 return new ListWithArea(result, 0d); |
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136 } |
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Generate water level lines for given cross section.
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137 |
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138 // Water is sometimes above, sometimes under profile. |
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139 Mode mode = Mode.UNDEF; |
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140 |
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141 double startX = minX; |
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142 |
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143 double area = 0d; |
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144 // Walking along the profile. |
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145 for (int i = 1; i < N; ++i) { |
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146 Point2D p1 = points.get(i-1); |
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147 Point2D p2 = points.get(i); |
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148 |
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149 if (p1.getY() < waterLevel && p2.getY() < waterLevel) { |
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150 // completely under water |
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151 if (debug) { |
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152 log.debug("under water: " + p1 + " " + p2); |
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Debugged the water fill algorithm.
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153 } |
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Debugged the water fill algorithm.
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154 if (mode != Mode.WET) { |
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155 startX = p1.getX(); |
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156 mode = Mode.WET; |
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157 } |
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158 area += area(p1, p2, |
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159 new Point2D.Double(p2.getX(), waterLevel), |
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160 new Point2D.Double(p1.getX(), waterLevel)); |
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161 continue; |
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162 } |
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163 |
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164 // TODO trigger area calculation |
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165 if (p1.getY() > waterLevel && p2.getY() > waterLevel) { |
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166 if (debug) { |
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167 log.debug("over water: " + p1 + " " + p2); |
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168 } |
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169 // completely over water |
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170 if (mode == Mode.WET) { |
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171 log.debug("over/wet"); |
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172 result.add(new Line2D.Double( |
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173 startX, waterLevel, |
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174 p1.getX(), waterLevel)); |
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175 } |
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176 mode = Mode.DRY; |
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Generate water level lines for given cross section.
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177 continue; |
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Generate water level lines for given cross section.
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178 } |
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179 |
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180 // TODO trigger area calculation |
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181 if (Math.abs(p1.getX() - p2.getX()) < EPSILON) { |
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182 // vertical line |
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183 switch (mode) { |
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Generate water level lines for given cross section.
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184 case WET: |
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185 log.debug("vertical/wet"); |
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186 mode = Mode.DRY; |
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187 result.add(new Line2D.Double( |
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188 startX, waterLevel, |
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189 p1.getX(), waterLevel)); |
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190 break; |
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191 case DRY: |
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192 log.debug("vertical/dry"); |
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193 mode = Mode.WET; |
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194 startX = p2.getX(); |
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195 break; |
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196 default: // UNDEF |
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197 log.debug("vertical/undef"); |
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198 if (p2.getY() < waterLevel) { |
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199 mode = Mode.WET; |
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200 startX = p2.getX(); |
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Generate water level lines for given cross section.
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201 } |
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Generate water level lines for given cross section.
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202 else { |
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Generate water level lines for given cross section.
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203 mode = Mode.DRY; |
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Generate water level lines for given cross section.
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204 } |
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Generate water level lines for given cross section.
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205 } |
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Generate water level lines for given cross section.
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206 continue; |
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Generate water level lines for given cross section.
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207 } |
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Generate water level lines for given cross section.
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208 |
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209 // check if waterlevel directly hits the vertices; |
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210 |
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Debugged the water fill algorithm.
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211 boolean p1W = Math.abs(waterLevel - p1.getY()) < EPSILON; |
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Debugged the water fill algorithm.
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212 boolean p2W = Math.abs(waterLevel - p2.getY()) < EPSILON; |
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213 |
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214 // TODO trigger area calculation |
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215 if (p1W || p2W) { |
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216 if (debug) { |
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217 log.debug("water hits vertex: " + p1 + " " + p2 + " " + mode); |
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Debugged the water fill algorithm.
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218 } |
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Debugged the water fill algorithm.
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219 if (p1W && p2W) { // parallel to water -> dry |
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220 log.debug("water hits both vertices"); |
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Debugged the water fill algorithm.
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221 if (mode == Mode.WET) { |
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222 result.add(new Line2D.Double( |
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Debugged the water fill algorithm.
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223 startX, waterLevel, |
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224 p1.getX(), waterLevel)); |
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225 } |
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226 mode = Mode.DRY; |
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227 } |
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228 else if (p1W) { // p1 == waterlevel |
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229 log.debug("water hits first vertex"); |
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230 if (p2.getY() > waterLevel) { // --> dry |
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231 if (mode == Mode.WET) { |
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232 result.add(new Line2D.Double( |
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233 startX, waterLevel, |
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234 p1.getX(), waterLevel)); |
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235 } |
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236 mode = Mode.DRY; |
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237 } |
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238 else { // --> wet |
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239 if (mode != Mode.WET) { |
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240 startX = p1.getX(); |
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241 mode = Mode.WET; |
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242 } |
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243 area += area(p1, p2, |
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244 new Point2D.Double(p2.getX(), waterLevel), |
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245 new Point2D.Double(p2.getX(), waterLevel)); |
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246 } |
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247 } |
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248 else { // p2 == waterlevel |
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249 log.debug("water hits second vertex"); |
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250 if (p1.getY() > waterLevel) { // --> wet |
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251 if (mode != Mode.WET) { |
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252 startX = p2.getX(); |
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253 mode = Mode.WET; |
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254 } |
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255 } |
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256 else { // --> dry |
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257 if (mode == Mode.WET) { |
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258 result.add(new Line2D.Double( |
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259 startX, waterLevel, |
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260 p2.getX(), waterLevel)); |
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261 } |
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262 mode = Mode.DRY; |
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263 area += area(p1, p2, |
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264 new Point2D.Double(p1.getX(), waterLevel), |
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265 new Point2D.Double(p1.getX(), waterLevel)); |
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266 } |
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267 } |
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268 if (debug) { |
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269 log.debug("mode is now: " + mode); |
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270 } |
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271 continue; |
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272 } |
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273 |
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274 // TODO trigger area calculation |
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275 // intersection case |
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276 double x = Linear.linear( |
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277 waterLevel, |
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278 p1.getY(), p2.getY(), |
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279 p1.getX(), p2.getX()); |
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280 |
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281 if (debug) { |
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282 log.debug("intersection p1:" + p1); |
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283 log.debug("intersection p2:" + p2); |
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284 log.debug("intersection at x: " + x); |
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285 } |
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286 |
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287 // Add area of that part of intersection that is 'wet'. |
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288 if (p1.getY() > waterLevel) { |
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289 area += area(new Point2D.Double(x, waterLevel), |
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290 p2, |
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291 new Point2D.Double(p2.getX(), waterLevel), |
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292 new Point2D.Double(x, waterLevel)); |
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293 } |
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294 else { |
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295 area += area(new Point2D.Double(x, waterLevel), |
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296 p1, |
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297 new Point2D.Double(p1.getX(), waterLevel), |
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298 new Point2D.Double(x, waterLevel)); |
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299 } |
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300 |
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301 switch (mode) { |
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302 case WET: |
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303 log.debug("intersect/wet"); |
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304 mode = Mode.DRY; |
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305 result.add(new Line2D.Double( |
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306 startX, waterLevel, |
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307 x, waterLevel)); |
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308 break; |
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309 |
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310 case DRY: |
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311 log.debug("intersect/dry"); |
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312 mode = Mode.WET; |
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313 startX = x; |
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314 break; |
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315 |
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316 default: // UNDEF |
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317 log.debug("intersect/undef"); |
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318 if (p2.getY() > waterLevel) { |
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319 log.debug("intersect/undef/over"); |
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320 mode = Mode.DRY; |
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321 result.add(new Line2D.Double( |
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322 p1.getX(), waterLevel, |
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323 x, waterLevel)); |
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Generate water level lines for given cross section.
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324 } |
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Generate water level lines for given cross section.
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325 else { |
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Generate water level lines for given cross section.
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326 mode = Mode.WET; |
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327 startX = x; |
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328 } |
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329 } // switch mode |
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330 } // for all points p[i] and p[i-1] |
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331 |
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Generate water level lines for given cross section.
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332 if (mode == Mode.WET) { |
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333 result.add(new Line2D.Double( |
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334 startX, waterLevel, |
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335 maxX, waterLevel)); |
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336 } |
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337 |
2674
2be59d5b342c
Added and respect theme prop whether or not to display (not yet calculated) middle height.
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338 return new ListWithArea(result, area); |
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339 } |
1651
a7def20539fb
flys/issue317: Removed dependency from cross section demo app.
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340 |
2652
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341 |
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342 /** |
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343 * Class holding points that form lines and the calculated length. |
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344 */ |
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345 public static class LineData { |
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346 public double [][] points; |
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347 public double width; |
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348 public double area; |
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349 public LineData(double[][] points, double width, double area) { |
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350 this.points = points; |
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351 this.width = width; |
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352 this.area = area; |
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353 } |
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354 } |
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355 |
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356 |
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357 /** Return length of a single line. */ |
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358 public static double lineLength(Line2D line) { |
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359 double xDiff = line.getX1() - line.getX2(); |
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360 double yDiff = line.getY1() - line.getY2(); |
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361 return Math.sqrt(xDiff*xDiff + yDiff*yDiff); |
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362 } |
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363 |
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364 |
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365 /** |
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366 * @param points the riverbed. |
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367 */ |
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368 public static LineData createWaterLines( |
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369 List<Point2D> points, |
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370 double waterlevel |
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371 ) { |
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372 ListWithArea listAndArea = fillWater(points, waterlevel); |
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373 List<Line2D> lines = listAndArea.lines; |
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374 |
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375 TDoubleArrayList lxs = new TDoubleArrayList(); |
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376 TDoubleArrayList lys = new TDoubleArrayList(); |
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377 double linesLength = 0.0f; |
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378 |
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379 for (Iterator<Line2D> iter = lines.iterator(); iter.hasNext();) { |
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380 Line2D line = iter.next(); |
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381 Point2D p1 = line.getP1(); |
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382 Point2D p2 = line.getP2(); |
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383 lxs.add(p1.getX()); |
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384 lys.add(p1.getY()); |
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385 lxs.add(p2.getX()); |
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386 lys.add(p2.getY()); |
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387 |
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388 // Length calculation. |
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389 linesLength += lineLength(line); |
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390 |
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391 if (iter.hasNext()) { |
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392 lxs.add(Double.NaN); |
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393 lys.add(Double.NaN); |
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394 } |
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395 } |
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396 |
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397 return new LineData( |
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398 new double [][] { lxs.toNativeArray(), lys.toNativeArray() }, |
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399 linesLength, listAndArea.area |
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400 ); |
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401 } |
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Generate water level lines for given cross section.
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402 } |
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403 // vim:set ts=4 sw=4 si et sta sts=4 fenc=utf8 : |