Mercurial > dive4elements > river
view flys-backend/src/main/java/de/intevation/flys/model/CrossSectionPoint.java @ 3984:89d7e97e9c9a
Manual points working in fixing Delta W/t char (#462).
author | Christian Lins <clins@intevation.de> |
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date | Sat, 29 Sep 2012 20:09:27 +0200 |
parents | 2f874d14ac68 |
children | 0ad7141c7dcc |
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package de.intevation.flys.model; import java.io.Serializable; import javax.persistence.Entity; import javax.persistence.Id; import javax.persistence.Table; import javax.persistence.GeneratedValue; import javax.persistence.Column; import javax.persistence.SequenceGenerator; import javax.persistence.GenerationType; import javax.persistence.OneToOne; import javax.persistence.JoinColumn; @Entity @Table(name = "cross_section_points") public class CrossSectionPoint implements Serializable { private Integer id; private CrossSectionLine crossSectionLine; private Integer colPos; private Double x; private Double y; public CrossSectionPoint() { } public CrossSectionPoint( CrossSectionLine crossSectionLine, Integer colPos, Double x, Double y ) { this.crossSectionLine = crossSectionLine; this.colPos = colPos; this.x = x; this.y = y; } @Id @SequenceGenerator( name = "SEQUENCE_CROSS_SECTION_POINTS_ID_SEQ", sequenceName = "CROSS_SECTION_POINTS_ID_SEQ", allocationSize = 1) @GeneratedValue( strategy = GenerationType.SEQUENCE, generator = "SEQUENCE_CROSS_SECTION_POINTS_ID_SEQ") @Column(name = "id") public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } @OneToOne @JoinColumn(name = "cross_section_line_id") public CrossSectionLine getCrossSectionLine() { return crossSectionLine; } public void setCrossSectionLine(CrossSectionLine crossSectionLine) { this.crossSectionLine = crossSectionLine; } @Column(name = "col_pos") public Integer getColPos() { return colPos; } public void setColPos(Integer colPos) { this.colPos = colPos; } @Column(name = "x") public Double getX() { return x; } public void setX(Double x) { this.x = x; } @Column(name = "y") public Double getY() { return y; } public void setY(Double y) { this.y = y; } } // vim:set ts=4 sw=4 si et sta sts=4 fenc=utf8 :