view backend/contrib/shpimporter/buildings.py @ 6061:e9a76ffa0f9a

Use maxOverlap to get the correct gauge for the MainValues Previously just the first matching gauge was taken even if it's range ended with the minimum value. This code is clearly intended to get one gauge for one range so the best match should be taken.
author Andre Heinecke <aheinecke@intevation.de>
date Wed, 22 May 2013 18:10:48 +0200
parents 5aa05a7a34b7
children
line wrap: on
line source
# -*- coding: utf-8 -*-
try:
    from osgeo import ogr
except ImportError:
    import ogr

from importer import Importer

TABLE_NAME="buildings"
PATH="Geodaesie/Bauwerke"
NAME="Buildings"

BUILDING_KINDS= {
        "sonstige" : 0,
        "brücken"  : 1,
        "wehre"    : 2,
        "pegel"    : 3,
        }

class Building(Importer):
    fieldmap = {
            "^station$"       : "km",
            "^km$"            : "km",
            "^wsv-km$"        : "km",
            "^z$"             : "z",
            "^H[oeö]{0,2}he$" : "z",
            "^m+NHN$"         : "z",
            "^KWNAAM$"        : "description",
            "^Name$"          : "description"
        }

    def getPath(self, base):
        return "%s/%s" % (base, PATH)


    def getTablename(self):
        return TABLE_NAME


    def getName(self):
        return NAME


    def isGeometryValid(self, geomType):
        return geomType == 2


    def isShapeRelevant(self, name, path):
        return "buhnen.shp" not in path.lower()

    def getKind(self, feat, path):
        # First try to resolve it with the filename
        for fname in ["brücke.shp", "bruecke.shp",
                     "brücken.shp", "bruecken.shp"]:
            if path.lower().endswith(fname):
                return BUILDING_KINDS["brücken"]
        for fname in ["wehr.shp", "wehre.shp"]:
            if path.lower().endswith(fname):
                return BUILDING_KINDS["wehre"]
        for fname in ["pegel.shp"]:
            if path.lower().endswith(fname):
                return BUILDING_KINDS["pegel"]

        # Now it gets ugly when we search all attributes
        ret = self.searchValue(feat, "^br[ueü]{0,2}cke[n]{0,1}$")
        if ret:
            self.handled(ret)
            return BUILDING_KINDS["brücken"]
        ret = self.searchValue(feat, "^wehr[e]{0,1}$")
        if ret:
            self.handled(ret)
            return BUILDING_KINDS["wehre"]

        return BUILDING_KINDS["sonstige"]


    def createNewFeature(self, featureDef, feat, **args):
        newFeat  = ogr.Feature(featureDef)
        geometry = feat.GetGeometryRef()
        geometry.SetCoordinateDimension(2)
        newFeat.SetGeometry(geometry)

        self.copyFields(feat, newFeat, self.fieldmap)

        newFeat.SetField("kind_id", self.getKind(feat, args['path']))
        newFeat.SetField("name", args["name"])

        newFeat.SetField("river_id", self.river_id)

        return newFeat

http://dive4elements.wald.intevation.org