Mercurial > dive4elements > river
view flys-artifacts/src/main/java/de/intevation/flys/artifacts/states/ScenarioSelect.java @ 5462:f2371f3aaf03
Show top level folder icons only if node has no factory
If you have an empty folder the folder icon is still shown.
This makes it possible to add functional "Top Level" entries
in the Datacage
author | Andre Heinecke <aheinecke@intevation.de> |
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date | Tue, 26 Mar 2013 18:29:13 +0100 |
parents | 2c1045a1e3fe |
children |
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package de.intevation.flys.artifacts.states; import de.intevation.artifactdatabase.ProtocolUtils; import de.intevation.artifacts.Artifact; import de.intevation.artifacts.CallContext; import de.intevation.artifacts.CallMeta; import de.intevation.artifacts.common.utils.FileTools; import de.intevation.artifacts.common.utils.XMLUtils; import de.intevation.artifacts.common.utils.XMLUtils.ElementCreator; import de.intevation.flys.artifacts.FLYSArtifact; import de.intevation.flys.artifacts.resources.Resources; import de.intevation.flys.utils.FLYSUtils; import java.io.File; import org.apache.log4j.Logger; import org.w3c.dom.Element; /** * @author <a href="mailto:ingo.weinzierl@intevation.de">Ingo Weinzierl</a> */ public class ScenarioSelect extends DefaultState { /** The logger that is used in this class.*/ private static Logger logger = Logger.getLogger(ScenarioSelect.class); public static final String FIELD_MODE = "scenario"; public static final String SCENARIO_CURRENT = "scenario.current"; public static final String SCENARIO_POTENTIEL = "scenario.potentiel"; public static final String SCENARIO_SCENRAIO = "scenario.scenario"; public static final String[] SCENARIOS = { SCENARIO_CURRENT, SCENARIO_POTENTIEL, SCENARIO_SCENRAIO }; @Override protected String getUIProvider() { return ""; } @Override protected Element[] createItems( XMLUtils.ElementCreator cr, Artifact artifact, String name, CallContext context) { CallMeta meta = context.getMeta(); if (name.equals(FIELD_MODE)) { Element[] scenarios = new Element[SCENARIOS.length]; int i = 0; for (String scenario: SCENARIOS) { scenarios[i++] = createItem( cr, new String[] { Resources.getMsg(meta, scenario, scenario), scenario }); } return scenarios; } else { FLYSArtifact flys = (FLYSArtifact) artifact; String data = flys.getDataAsString(name); return new Element[] { createItem( cr, new String[] { Resources.getMsg(meta, name, name), data } )}; } } @Override protected Element createItem(XMLUtils.ElementCreator cr, Object obj) { Element item = ProtocolUtils.createArtNode(cr, "item", null, null); Element label = ProtocolUtils.createArtNode(cr, "label", null, null); Element value = ProtocolUtils.createArtNode(cr, "value", null, null); String[] arr = (String[]) obj; label.setTextContent(arr[0]); value.setTextContent(arr[1]); item.appendChild(label); item.appendChild(value); return item; } @Override public void endOfLife(Artifact artifact, Object callContext) { super.endOfLife(artifact, callContext); logger.info("ScenarioSelect.endOfLife: " + artifact.identifier()); FLYSArtifact flys = (FLYSArtifact) artifact; removeDirectory(flys); } /** * Removes the directory and all its content where the required data and the * results of WSPLGEN are stored. Should be called in endOfLife(). */ // FIXME: I've seen this code somewhere else... protected void removeDirectory(FLYSArtifact artifact) { String shapePath = FLYSUtils.getXPathString( FLYSUtils.XPATH_FLOODMAP_SHAPEFILE_DIR); File artifactDir = new File(shapePath, artifact.identifier()); if (artifactDir.exists()) { logger.debug("Delete directory: " + artifactDir.getAbsolutePath()); boolean success = FileTools.deleteRecursive(artifactDir); if (!success) { logger.warn("could not remove dir '" + artifactDir + "'"); } } else { logger.debug("There is no directory to remove."); } } } // vim:set ts=4 sw=4 si et sta sts=4 fenc=utf-8 :