Mercurial > dive4elements > river
changeset 2687:dc67ddd4a34c
Progressed area calculation while line computation a bit.
flys-artifacts/trunk@4388 c6561f87-3c4e-4783-a992-168aeb5c3f6f
author | Felix Wolfsteller <felix.wolfsteller@intevation.de> |
---|---|
date | Fri, 11 May 2012 07:24:12 +0000 |
parents | 6fda6ec9e426 |
children | 99350b06a780 |
files | flys-artifacts/ChangeLog flys-artifacts/src/main/java/de/intevation/flys/artifacts/geom/Lines.java |
diffstat | 2 files changed, 28 insertions(+), 0 deletions(-) [+] |
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--- a/flys-artifacts/ChangeLog Fri May 11 07:11:01 2012 +0000 +++ b/flys-artifacts/ChangeLog Fri May 11 07:24:12 2012 +0000 @@ -1,3 +1,11 @@ +2012-05-11 Felix Wolfsteller <felix.wolfsteller@intevation.de> + + Somewhat improve area calculation during line computation. + Still faulty. + + * src/main/java/de/intevation/flys/artifacts/geom/Lines.java + (fillWater): Piecewise calculate area in more cases. + 2012-05-11 Felix Wolfsteller <felix.wolfsteller@intevation.de> Tackle water-through-mountain issue that exists since r4099.
--- a/flys-artifacts/src/main/java/de/intevation/flys/artifacts/geom/Lines.java Fri May 11 07:11:01 2012 +0000 +++ b/flys-artifacts/src/main/java/de/intevation/flys/artifacts/geom/Lines.java Fri May 11 07:24:12 2012 +0000 @@ -242,6 +242,9 @@ startX = p1.getX(); mode = Mode.WET; } + area += area(p1, p2, + new Point2D.Double(p2.getX(), waterLevel), + new Point2D.Double(p2.getX(), waterLevel)); } } else { // p2 == waterlevel @@ -259,6 +262,9 @@ p2.getX(), waterLevel)); } mode = Mode.DRY; + area += area(p1, p2, + new Point2D.Double(p1.getX(), waterLevel), + new Point2D.Double(p1.getX(), waterLevel)); } } if (debug) { @@ -280,6 +286,20 @@ log.debug("intersection at x: " + x); } + // Add area of that part of intersection that is 'wet'. + if (p1.getY() > waterLevel) { + area += area(new Point2D.Double(x, waterLevel), + p2, + new Point2D.Double(p2.getX(), waterLevel), + new Point2D.Double(x, waterLevel)); + } + else { + area += area(new Point2D.Double(x, waterLevel), + p1, + new Point2D.Double(p1.getX(), waterLevel), + new Point2D.Double(x, waterLevel)); + } + switch (mode) { case WET: log.debug("intersect/wet");