diff nspr/pr/src/misc/prlong.c @ 0:1e5118fa0cb1

This is NSS with a Cmake Buildsyste To compile a static NSS library for Windows we've used the Chromium-NSS fork and added a Cmake buildsystem to compile it statically for Windows. See README.chromium for chromium changes and README.trustbridge for our modifications.
author Andre Heinecke <andre.heinecke@intevation.de>
date Mon, 28 Jul 2014 10:47:06 +0200
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/nspr/pr/src/misc/prlong.c	Mon Jul 28 10:47:06 2014 +0200
@@ -0,0 +1,239 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "prlong.h"
+
+static PRInt64 ll_zero = LL_INIT( 0x00000000,0x00000000 );
+static PRInt64 ll_maxint = LL_INIT( 0x7fffffff, 0xffffffff );
+static PRInt64 ll_minint = LL_INIT( 0x80000000, 0x00000000 );
+static PRUint64 ll_maxuint = LL_INIT( 0xffffffff, 0xffffffff );
+
+PR_IMPLEMENT(PRInt64) LL_Zero(void) { return ll_zero; }
+PR_IMPLEMENT(PRInt64) LL_MaxInt(void) { return ll_maxint; }
+PR_IMPLEMENT(PRInt64) LL_MinInt(void) { return ll_minint; }
+PR_IMPLEMENT(PRUint64) LL_MaxUint(void) { return ll_maxuint; }
+
+#ifndef HAVE_LONG_LONG
+/*
+** Divide 64-bit a by 32-bit b, which must be normalized so its high bit is 1.
+*/
+static void norm_udivmod32(PRUint32 *qp, PRUint32 *rp, PRUint64 a, PRUint32 b)
+{
+    PRUint32 d1, d0, q1, q0;
+    PRUint32 r1, r0, m;
+
+    d1 = _hi16(b);
+    d0 = _lo16(b);
+    r1 = a.hi % d1;
+    q1 = a.hi / d1;
+    m = q1 * d0;
+    r1 = (r1 << 16) | _hi16(a.lo);
+    if (r1 < m) {
+        q1--, r1 += b;
+        if (r1 >= b	/* i.e., we didn't get a carry when adding to r1 */
+	    && r1 < m) {
+	    q1--, r1 += b;
+	}
+    }
+    r1 -= m;
+    r0 = r1 % d1;
+    q0 = r1 / d1;
+    m = q0 * d0;
+    r0 = (r0 << 16) | _lo16(a.lo);
+    if (r0 < m) {
+        q0--, r0 += b;
+        if (r0 >= b
+	    && r0 < m) {
+	    q0--, r0 += b;
+	}
+    }
+    *qp = (q1 << 16) | q0;
+    *rp = r0 - m;
+}
+
+static PRUint32 CountLeadingZeros(PRUint32 a)
+{
+    PRUint32 t;
+    PRUint32 r = 32;
+
+    if ((t = a >> 16) != 0)
+	r -= 16, a = t;
+    if ((t = a >> 8) != 0)
+	r -= 8, a = t;
+    if ((t = a >> 4) != 0)
+	r -= 4, a = t;
+    if ((t = a >> 2) != 0)
+	r -= 2, a = t;
+    if ((t = a >> 1) != 0)
+	r -= 1, a = t;
+    if (a & 1)
+	r--;
+    return r;
+}
+
+PR_IMPLEMENT(void) ll_udivmod(PRUint64 *qp, PRUint64 *rp, PRUint64 a, PRUint64 b)
+{
+    PRUint32 n0, n1, n2;
+    PRUint32 q0, q1;
+    PRUint32 rsh, lsh;
+
+    n0 = a.lo;
+    n1 = a.hi;
+
+    if (b.hi == 0) {
+	if (b.lo > n1) {
+	    /* (0 q0) = (n1 n0) / (0 D0) */
+
+	    lsh = CountLeadingZeros(b.lo);
+
+	    if (lsh) {
+		/*
+		 * Normalize, i.e. make the most significant bit of the
+		 * denominator be set.
+		 */
+		b.lo = b.lo << lsh;
+		n1 = (n1 << lsh) | (n0 >> (32 - lsh));
+		n0 = n0 << lsh;
+	    }
+
+	    a.lo = n0, a.hi = n1;
+	    norm_udivmod32(&q0, &n0, a, b.lo);
+	    q1 = 0;
+
+	    /* remainder is in n0 >> lsh */
+	} else {
+	    /* (q1 q0) = (n1 n0) / (0 d0) */
+
+	    if (b.lo == 0)		/* user wants to divide by zero! */
+		b.lo = 1 / b.lo;	/* so go ahead and crash */
+
+	    lsh = CountLeadingZeros(b.lo);
+
+	    if (lsh == 0) {
+		/*
+		 * From (n1 >= b.lo)
+		 *   && (the most significant bit of b.lo is set),
+		 * conclude that
+		 *	(the most significant bit of n1 is set)
+		 *   && (the leading quotient digit q1 = 1).
+		 *
+		 * This special case is necessary, not an optimization
+		 * (Shifts counts of 32 are undefined).
+		 */
+		n1 -= b.lo;
+		q1 = 1;
+	    } else {
+		/*
+		 * Normalize.
+		 */
+		rsh = 32 - lsh;
+
+		b.lo = b.lo << lsh;
+		n2 = n1 >> rsh;
+		n1 = (n1 << lsh) | (n0 >> rsh);
+		n0 = n0 << lsh;
+
+		a.lo = n1, a.hi = n2;
+		norm_udivmod32(&q1, &n1, a, b.lo);
+	    }
+
+	    /* n1 != b.lo... */
+
+	    a.lo = n0, a.hi = n1;
+	    norm_udivmod32(&q0, &n0, a, b.lo);
+
+	    /* remainder in n0 >> lsh */
+	}
+
+	if (rp) {
+	    rp->lo = n0 >> lsh;
+	    rp->hi = 0;
+	}
+    } else {
+	if (b.hi > n1) {
+	    /* (0 0) = (n1 n0) / (D1 d0) */
+
+	    q0 = 0;
+	    q1 = 0;
+
+	    /* remainder in (n1 n0) */
+	    if (rp) {
+		rp->lo = n0;
+		rp->hi = n1;
+	    }
+	} else {
+	    /* (0 q0) = (n1 n0) / (d1 d0) */
+
+	    lsh = CountLeadingZeros(b.hi);
+	    if (lsh == 0) {
+		/*
+		 * From (n1 >= b.hi)
+		 *   && (the most significant bit of b.hi is set),
+		 * conclude that
+		 *      (the most significant bit of n1 is set)
+		 *   && (the quotient digit q0 = 0 or 1).
+		 *
+		 * This special case is necessary, not an optimization.
+		 */
+
+		/*
+		 * The condition on the next line takes advantage of that
+		 * n1 >= b.hi (true due to control flow).
+		 */
+		if (n1 > b.hi || n0 >= b.lo) {
+		    q0 = 1;
+		    a.lo = n0, a.hi = n1;
+		    LL_SUB(a, a, b);
+		} else {
+		    q0 = 0;
+		}
+		q1 = 0;
+
+		if (rp) {
+		    rp->lo = n0;
+		    rp->hi = n1;
+		}
+	    } else {
+		PRInt64 m;
+
+		/*
+		 * Normalize.
+		 */
+		rsh = 32 - lsh;
+
+		b.hi = (b.hi << lsh) | (b.lo >> rsh);
+		b.lo = b.lo << lsh;
+		n2 = n1 >> rsh;
+		n1 = (n1 << lsh) | (n0 >> rsh);
+		n0 = n0 << lsh;
+
+		a.lo = n1, a.hi = n2;
+		norm_udivmod32(&q0, &n1, a, b.hi);
+		LL_MUL32(m, q0, b.lo);
+
+		if ((m.hi > n1) || ((m.hi == n1) && (m.lo > n0))) {
+		    q0--;
+		    LL_SUB(m, m, b);
+		}
+
+		q1 = 0;
+
+		/* Remainder is ((n1 n0) - (m1 m0)) >> lsh */
+		if (rp) {
+		    a.lo = n0, a.hi = n1;
+		    LL_SUB(a, a, m);
+		    rp->lo = (a.hi << rsh) | (a.lo >> lsh);
+		    rp->hi = a.hi >> lsh;
+		}
+	    }
+	}
+    }
+
+    if (qp) {
+	qp->lo = q0;
+	qp->hi = q1;
+    }
+}
+#endif /* !HAVE_LONG_LONG */
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