andre@3: /* andre@3: * Copyright (c) 1991, 1993 andre@3: * The Regents of the University of California. All rights reserved. andre@3: * andre@3: * Redistribution and use in source and binary forms, with or without andre@3: * modification, are permitted provided that the following conditions andre@3: * are met: andre@3: * 1. Redistributions of source code must retain the above copyright andre@3: * notice, this list of conditions and the following disclaimer. andre@3: * 2. Redistributions in binary form must reproduce the above copyright andre@3: * notice, this list of conditions and the following disclaimer in the andre@3: * documentation and/or other materials provided with the distribution. andre@3: * 3. ***REMOVED*** - see andre@3: * ftp://ftp.cs.berkeley.edu/pub/4bsd/README.Impt.License.Change andre@3: * 4. Neither the name of the University nor the names of its contributors andre@3: * may be used to endorse or promote products derived from this software andre@3: * without specific prior written permission. andre@3: * andre@3: * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND andre@3: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE andre@3: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE andre@3: * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE andre@3: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL andre@3: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS andre@3: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) andre@3: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT andre@3: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY andre@3: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF andre@3: * SUCH DAMAGE. andre@3: * andre@3: * @(#)queue.h 8.3 (Berkeley) 12/13/93 andre@3: */ andre@3: andre@3: #ifndef _QUEUE_H_ andre@3: #define _QUEUE_H_ andre@3: andre@3: /* andre@3: * This file defines three types of data structures: lists, tail queues, andre@3: * and circular queues. andre@3: * andre@3: * A list is headed by a single forward pointer (or an array of forward andre@3: * pointers for a hash table header). The elements are doubly linked andre@3: * so that an arbitrary element can be removed without a need to andre@3: * traverse the list. New elements can be added to the list after andre@3: * an existing element or at the head of the list. A list may only be andre@3: * traversed in the forward direction. andre@3: * andre@3: * A tail queue is headed by a pair of pointers, one to the head of the andre@3: * list and the other to the tail of the list. The elements are doubly andre@3: * linked so that an arbitrary element can be removed without a need to andre@3: * traverse the list. New elements can be added to the list after andre@3: * an existing element, at the head of the list, or at the end of the andre@3: * list. A tail queue may only be traversed in the forward direction. andre@3: * andre@3: * A circle queue is headed by a pair of pointers, one to the head of the andre@3: * list and the other to the tail of the list. The elements are doubly andre@3: * linked so that an arbitrary element can be removed without a need to andre@3: * traverse the list. New elements can be added to the list before or after andre@3: * an existing element, at the head of the list, or at the end of the list. andre@3: * A circle queue may be traversed in either direction, but has a more andre@3: * complex end of list detection. andre@3: * andre@3: * For details on the use of these macros, see the queue(3) manual page. andre@3: */ andre@3: andre@3: /* andre@3: * List definitions. andre@3: */ andre@3: #define LIST_HEAD(name, type) \ andre@3: struct name { \ andre@3: struct type *lh_first; /* first element */ \ andre@3: } andre@3: andre@3: #define LIST_ENTRY(type) \ andre@3: struct { \ andre@3: struct type *le_next; /* next element */ \ andre@3: struct type **le_prev; /* address of previous next element */ \ andre@3: } andre@3: andre@3: /* andre@3: * List functions. andre@3: */ andre@3: #define LIST_INIT(head) { \ andre@3: (head)->lh_first = NULL; \ andre@3: } andre@3: andre@3: #define LIST_INSERT_AFTER(listelm, elm, field) { \ andre@3: if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \ andre@3: (listelm)->field.le_next->field.le_prev = \ andre@3: &(elm)->field.le_next; \ andre@3: (listelm)->field.le_next = (elm); \ andre@3: (elm)->field.le_prev = &(listelm)->field.le_next; \ andre@3: } andre@3: andre@3: #define LIST_INSERT_HEAD(head, elm, field) { \ andre@3: if (((elm)->field.le_next = (head)->lh_first) != NULL) \ andre@3: (head)->lh_first->field.le_prev = &(elm)->field.le_next;\ andre@3: (head)->lh_first = (elm); \ andre@3: (elm)->field.le_prev = &(head)->lh_first; \ andre@3: } andre@3: andre@3: #define LIST_REMOVE(elm, field) { \ andre@3: if ((elm)->field.le_next != NULL) \ andre@3: (elm)->field.le_next->field.le_prev = \ andre@3: (elm)->field.le_prev; \ andre@3: *(elm)->field.le_prev = (elm)->field.le_next; \ andre@3: } andre@3: andre@3: /* andre@3: * Tail queue definitions. andre@3: */ andre@3: #define TAILQ_HEAD(name, type) \ andre@3: struct name { \ andre@3: struct type *tqh_first; /* first element */ \ andre@3: struct type **tqh_last; /* addr of last next element */ \ andre@3: } andre@3: andre@3: #define TAILQ_ENTRY(type) \ andre@3: struct { \ andre@3: struct type *tqe_next; /* next element */ \ andre@3: struct type **tqe_prev; /* address of previous next element */ \ andre@3: } andre@3: andre@3: /* andre@3: * Tail queue functions. andre@3: */ andre@3: #define TAILQ_INIT(head) { \ andre@3: (head)->tqh_first = NULL; \ andre@3: (head)->tqh_last = &(head)->tqh_first; \ andre@3: } andre@3: andre@3: #define TAILQ_INSERT_HEAD(head, elm, field) { \ andre@3: if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \ andre@3: (elm)->field.tqe_next->field.tqe_prev = \ andre@3: &(elm)->field.tqe_next; \ andre@3: else \ andre@3: (head)->tqh_last = &(elm)->field.tqe_next; \ andre@3: (head)->tqh_first = (elm); \ andre@3: (elm)->field.tqe_prev = &(head)->tqh_first; \ andre@3: } andre@3: andre@3: #define TAILQ_INSERT_TAIL(head, elm, field) { \ andre@3: (elm)->field.tqe_next = NULL; \ andre@3: (elm)->field.tqe_prev = (head)->tqh_last; \ andre@3: *(head)->tqh_last = (elm); \ andre@3: (head)->tqh_last = &(elm)->field.tqe_next; \ andre@3: } andre@3: andre@3: #define TAILQ_INSERT_AFTER(head, listelm, elm, field) { \ andre@3: if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\ andre@3: (elm)->field.tqe_next->field.tqe_prev = \ andre@3: &(elm)->field.tqe_next; \ andre@3: else \ andre@3: (head)->tqh_last = &(elm)->field.tqe_next; \ andre@3: (listelm)->field.tqe_next = (elm); \ andre@3: (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \ andre@3: } andre@3: andre@3: #define TAILQ_REMOVE(head, elm, field) { \ andre@3: if (((elm)->field.tqe_next) != NULL) \ andre@3: (elm)->field.tqe_next->field.tqe_prev = \ andre@3: (elm)->field.tqe_prev; \ andre@3: else \ andre@3: (head)->tqh_last = (elm)->field.tqe_prev; \ andre@3: *(elm)->field.tqe_prev = (elm)->field.tqe_next; \ andre@3: } andre@3: andre@3: /* andre@3: * Circular queue definitions. andre@3: */ andre@3: #define CIRCLEQ_HEAD(name, type) \ andre@3: struct name { \ andre@3: struct type *cqh_first; /* first element */ \ andre@3: struct type *cqh_last; /* last element */ \ andre@3: } andre@3: andre@3: #define CIRCLEQ_ENTRY(type) \ andre@3: struct { \ andre@3: struct type *cqe_next; /* next element */ \ andre@3: struct type *cqe_prev; /* previous element */ \ andre@3: } andre@3: andre@3: /* andre@3: * Circular queue functions. andre@3: */ andre@3: #define CIRCLEQ_INIT(head) { \ andre@3: (head)->cqh_first = (void *)(head); \ andre@3: (head)->cqh_last = (void *)(head); \ andre@3: } andre@3: andre@3: #define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) { \ andre@3: (elm)->field.cqe_next = (listelm)->field.cqe_next; \ andre@3: (elm)->field.cqe_prev = (listelm); \ andre@3: if ((listelm)->field.cqe_next == (void *)(head)) \ andre@3: (head)->cqh_last = (elm); \ andre@3: else \ andre@3: (listelm)->field.cqe_next->field.cqe_prev = (elm); \ andre@3: (listelm)->field.cqe_next = (elm); \ andre@3: } andre@3: andre@3: #define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) { \ andre@3: (elm)->field.cqe_next = (listelm); \ andre@3: (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \ andre@3: if ((listelm)->field.cqe_prev == (void *)(head)) \ andre@3: (head)->cqh_first = (elm); \ andre@3: else \ andre@3: (listelm)->field.cqe_prev->field.cqe_next = (elm); \ andre@3: (listelm)->field.cqe_prev = (elm); \ andre@3: } andre@3: andre@3: #define CIRCLEQ_INSERT_HEAD(head, elm, field) { \ andre@3: (elm)->field.cqe_next = (head)->cqh_first; \ andre@3: (elm)->field.cqe_prev = (void *)(head); \ andre@3: if ((head)->cqh_last == (void *)(head)) \ andre@3: (head)->cqh_last = (elm); \ andre@3: else \ andre@3: (head)->cqh_first->field.cqe_prev = (elm); \ andre@3: (head)->cqh_first = (elm); \ andre@3: } andre@3: andre@3: #define CIRCLEQ_INSERT_TAIL(head, elm, field) { \ andre@3: (elm)->field.cqe_next = (void *)(head); \ andre@3: (elm)->field.cqe_prev = (head)->cqh_last; \ andre@3: if ((head)->cqh_first == (void *)(head)) \ andre@3: (head)->cqh_first = (elm); \ andre@3: else \ andre@3: (head)->cqh_last->field.cqe_next = (elm); \ andre@3: (head)->cqh_last = (elm); \ andre@3: } andre@3: andre@3: #define CIRCLEQ_REMOVE(head, elm, field) { \ andre@3: if ((elm)->field.cqe_next == (void *)(head)) \ andre@3: (head)->cqh_last = (elm)->field.cqe_prev; \ andre@3: else \ andre@3: (elm)->field.cqe_next->field.cqe_prev = \ andre@3: (elm)->field.cqe_prev; \ andre@3: if ((elm)->field.cqe_prev == (void *)(head)) \ andre@3: (head)->cqh_first = (elm)->field.cqe_next; \ andre@3: else \ andre@3: (elm)->field.cqe_prev->field.cqe_next = \ andre@3: (elm)->field.cqe_next; \ andre@3: } andre@3: #endif /* !_QUEUE_H_ */