Mercurial > trustbridge > nss-cmake-static
comparison nss/lib/util/nssb64e.c @ 0:1e5118fa0cb1
This is NSS with a Cmake Buildsyste
To compile a static NSS library for Windows we've used the
Chromium-NSS fork and added a Cmake buildsystem to compile
it statically for Windows. See README.chromium for chromium
changes and README.trustbridge for our modifications.
author | Andre Heinecke <andre.heinecke@intevation.de> |
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date | Mon, 28 Jul 2014 10:47:06 +0200 |
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1 /* This Source Code Form is subject to the terms of the Mozilla Public | |
2 * License, v. 2.0. If a copy of the MPL was not distributed with this | |
3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ | |
4 | |
5 /* | |
6 * Base64 encoding (binary to ascii). | |
7 */ | |
8 | |
9 #include "nssb64.h" | |
10 #include "nspr.h" | |
11 #include "secitem.h" | |
12 #include "secerr.h" | |
13 | |
14 /* | |
15 * XXX See the big comment at the top of nssb64d.c about moving the | |
16 * bulk of this code over into NSPR (the PL part). It all applies | |
17 * here but I didn't want to duplicate it, to avoid divergence problems. | |
18 */ | |
19 | |
20 /* | |
21 ************************************************************** | |
22 * XXX Beginning of base64 encoding code to be moved into NSPR. | |
23 */ | |
24 | |
25 | |
26 struct PLBase64EncodeStateStr { | |
27 unsigned chunks; | |
28 unsigned saved; | |
29 unsigned char buf[3]; | |
30 }; | |
31 | |
32 /* | |
33 * This typedef would belong in the NSPR header file (i.e. plbase64.h). | |
34 */ | |
35 typedef struct PLBase64EncoderStr PLBase64Encoder; | |
36 | |
37 /* | |
38 * The following implementation of base64 encoding was based on code | |
39 * found in libmime (specifically, in mimeenc.c). It has been adapted to | |
40 * use PR types and naming as well as to provide other necessary semantics | |
41 * (like buffer-in/buffer-out in addition to "streaming" without undue | |
42 * performance hit of extra copying if you made the buffer versions | |
43 * use the output_fn). It also incorporates some aspects of the current | |
44 * NSPR base64 encoding code. As such, you may find similarities to | |
45 * both of those implementations. I tried to use names that reflected | |
46 * the original code when possible. For this reason you may find some | |
47 * inconsistencies -- libmime used lots of "in" and "out" whereas the | |
48 * NSPR version uses "src" and "dest"; sometimes I changed one to the other | |
49 * and sometimes I left them when I thought the subroutines were at least | |
50 * self-consistent. | |
51 */ | |
52 | |
53 PR_BEGIN_EXTERN_C | |
54 | |
55 /* | |
56 * Opaque object used by the encoder to store state. | |
57 */ | |
58 struct PLBase64EncoderStr { | |
59 /* | |
60 * The one or two bytes pending. (We need 3 to create a "token", | |
61 * and hold the leftovers here. in_buffer_count is *only* ever | |
62 * 0, 1, or 2. | |
63 */ | |
64 unsigned char in_buffer[2]; | |
65 int in_buffer_count; | |
66 | |
67 /* | |
68 * If the caller wants linebreaks added, line_length specifies | |
69 * where they come out. It must be a multiple of 4; if the caller | |
70 * provides one that isn't, we round it down to the nearest | |
71 * multiple of 4. | |
72 * | |
73 * The value of current_column counts how many characters have been | |
74 * added since the last linebreaks (or since the beginning, on the | |
75 * first line). It is also always a multiple of 4; it is unused when | |
76 * line_length is 0. | |
77 */ | |
78 PRUint32 line_length; | |
79 PRUint32 current_column; | |
80 | |
81 /* | |
82 * Where to write the encoded data (used when streaming, not when | |
83 * doing all in-memory (buffer) operations). | |
84 * | |
85 * Note that this definition is chosen to be compatible with PR_Write. | |
86 */ | |
87 PRInt32 (*output_fn) (void *output_arg, const char *buf, PRInt32 size); | |
88 void *output_arg; | |
89 | |
90 /* | |
91 * Where the encoded output goes -- either temporarily (in the streaming | |
92 * case, staged here before it goes to the output function) or what will | |
93 * be the entire buffered result for users of the buffer version. | |
94 */ | |
95 char *output_buffer; | |
96 PRUint32 output_buflen; /* the total length of allocated buffer */ | |
97 PRUint32 output_length; /* the length that is currently populated */ | |
98 }; | |
99 | |
100 PR_END_EXTERN_C | |
101 | |
102 | |
103 /* | |
104 * Table to convert a binary value to its corresponding ascii "code". | |
105 */ | |
106 static unsigned char base64_valuetocode[64] = | |
107 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | |
108 | |
109 #define B64_PAD '=' | |
110 #define B64_CR '\r' | |
111 #define B64_LF '\n' | |
112 | |
113 static PRStatus | |
114 pl_base64_encode_buffer (PLBase64Encoder *data, const unsigned char *in, | |
115 PRUint32 size) | |
116 { | |
117 const unsigned char *end = in + size; | |
118 char *out = data->output_buffer + data->output_length; | |
119 unsigned int i = data->in_buffer_count; | |
120 PRUint32 n = 0; | |
121 int off; | |
122 PRUint32 output_threshold; | |
123 | |
124 /* If this input buffer is too small, wait until next time. */ | |
125 if (size < (3 - i)) { | |
126 data->in_buffer[i++] = in[0]; | |
127 if (size > 1) | |
128 data->in_buffer[i++] = in[1]; | |
129 PR_ASSERT(i < 3); | |
130 data->in_buffer_count = i; | |
131 return PR_SUCCESS; | |
132 } | |
133 | |
134 /* If there are bytes that were put back last time, take them now. */ | |
135 if (i > 0) { | |
136 n = data->in_buffer[0]; | |
137 if (i > 1) | |
138 n = (n << 8) | data->in_buffer[1]; | |
139 data->in_buffer_count = 0; | |
140 } | |
141 | |
142 /* If our total is not a multiple of three, put one or two bytes back. */ | |
143 off = (size + i) % 3; | |
144 if (off > 0) { | |
145 size -= off; | |
146 data->in_buffer[0] = in[size]; | |
147 if (off > 1) | |
148 data->in_buffer[1] = in[size + 1]; | |
149 data->in_buffer_count = off; | |
150 end -= off; | |
151 } | |
152 | |
153 output_threshold = data->output_buflen - 3; | |
154 | |
155 /* | |
156 * Populate the output buffer with base64 data, one line (or buffer) | |
157 * at a time. | |
158 */ | |
159 while (in < end) { | |
160 int j, k; | |
161 | |
162 while (i < 3) { | |
163 n = (n << 8) | *in++; | |
164 i++; | |
165 } | |
166 i = 0; | |
167 | |
168 if (data->line_length > 0) { | |
169 if (data->current_column >= data->line_length) { | |
170 data->current_column = 0; | |
171 *out++ = B64_CR; | |
172 *out++ = B64_LF; | |
173 data->output_length += 2; | |
174 } | |
175 data->current_column += 4; /* the bytes we are about to add */ | |
176 } | |
177 | |
178 for (j = 18; j >= 0; j -= 6) { | |
179 k = (n >> j) & 0x3F; | |
180 *out++ = base64_valuetocode[k]; | |
181 } | |
182 n = 0; | |
183 data->output_length += 4; | |
184 | |
185 if (data->output_length >= output_threshold) { | |
186 PR_ASSERT(data->output_length <= data->output_buflen); | |
187 if (data->output_fn != NULL) { | |
188 PRInt32 output_result; | |
189 | |
190 output_result = data->output_fn (data->output_arg, | |
191 data->output_buffer, | |
192 (PRInt32) data->output_length); | |
193 if (output_result < 0) | |
194 return PR_FAILURE; | |
195 | |
196 out = data->output_buffer; | |
197 data->output_length = 0; | |
198 } else { | |
199 /* | |
200 * Check that we are about to exit the loop. (Since we | |
201 * are over the threshold, there isn't enough room in the | |
202 * output buffer for another trip around.) | |
203 */ | |
204 PR_ASSERT(in == end); | |
205 if (in < end) { | |
206 PR_SetError (PR_BUFFER_OVERFLOW_ERROR, 0); | |
207 return PR_FAILURE; | |
208 } | |
209 } | |
210 } | |
211 } | |
212 | |
213 return PR_SUCCESS; | |
214 } | |
215 | |
216 static PRStatus | |
217 pl_base64_encode_flush (PLBase64Encoder *data) | |
218 { | |
219 int i = data->in_buffer_count; | |
220 | |
221 if (i == 0 && data->output_length == 0) | |
222 return PR_SUCCESS; | |
223 | |
224 if (i > 0) { | |
225 char *out = data->output_buffer + data->output_length; | |
226 PRUint32 n; | |
227 int j, k; | |
228 | |
229 n = ((PRUint32) data->in_buffer[0]) << 16; | |
230 if (i > 1) | |
231 n |= ((PRUint32) data->in_buffer[1] << 8); | |
232 | |
233 data->in_buffer_count = 0; | |
234 | |
235 if (data->line_length > 0) { | |
236 if (data->current_column >= data->line_length) { | |
237 data->current_column = 0; | |
238 *out++ = B64_CR; | |
239 *out++ = B64_LF; | |
240 data->output_length += 2; | |
241 } | |
242 } | |
243 | |
244 /* | |
245 * This will fill in more than we really have data for, but the | |
246 * valid parts will end up in the correct position and the extras | |
247 * will be over-written with pad characters below. | |
248 */ | |
249 for (j = 18; j >= 0; j -= 6) { | |
250 k = (n >> j) & 0x3F; | |
251 *out++ = base64_valuetocode[k]; | |
252 } | |
253 | |
254 /* Pad with equal-signs. */ | |
255 if (i == 1) | |
256 out[-2] = B64_PAD; | |
257 out[-1] = B64_PAD; | |
258 | |
259 data->output_length += 4; | |
260 } | |
261 | |
262 if (data->output_fn != NULL) { | |
263 PRInt32 output_result; | |
264 | |
265 output_result = data->output_fn (data->output_arg, data->output_buffer, | |
266 (PRInt32) data->output_length); | |
267 data->output_length = 0; | |
268 | |
269 if (output_result < 0) | |
270 return PR_FAILURE; | |
271 } | |
272 | |
273 return PR_SUCCESS; | |
274 } | |
275 | |
276 | |
277 /* | |
278 * The maximum space needed to hold the output of the encoder given input | |
279 * data of length "size", and allowing for CRLF added at least every | |
280 * line_length bytes (we will add it at nearest lower multiple of 4). | |
281 * There is no trailing CRLF. | |
282 */ | |
283 static PRUint32 | |
284 PL_Base64MaxEncodedLength (PRUint32 size, PRUint32 line_length) | |
285 { | |
286 PRUint32 tokens, tokens_per_line, full_lines, line_break_chars, remainder; | |
287 | |
288 tokens = (size + 2) / 3; | |
289 | |
290 if (line_length == 0) | |
291 return tokens * 4; | |
292 | |
293 if (line_length < 4) /* too small! */ | |
294 line_length = 4; | |
295 | |
296 tokens_per_line = line_length / 4; | |
297 full_lines = tokens / tokens_per_line; | |
298 remainder = (tokens - (full_lines * tokens_per_line)) * 4; | |
299 line_break_chars = full_lines * 2; | |
300 if (remainder == 0) | |
301 line_break_chars -= 2; | |
302 | |
303 return (full_lines * tokens_per_line * 4) + line_break_chars + remainder; | |
304 } | |
305 | |
306 | |
307 /* | |
308 * A distinct internal creation function for the buffer version to use. | |
309 * (It does not want to specify an output_fn, and we want the normal | |
310 * Create function to require that.) All common initialization of the | |
311 * encoding context should be done *here*. | |
312 * | |
313 * Save "line_length", rounded down to nearest multiple of 4 (if not | |
314 * already even multiple). Allocate output_buffer, if not provided -- | |
315 * based on given size if specified, otherwise based on line_length. | |
316 */ | |
317 static PLBase64Encoder * | |
318 pl_base64_create_encoder (PRUint32 line_length, char *output_buffer, | |
319 PRUint32 output_buflen) | |
320 { | |
321 PLBase64Encoder *data; | |
322 PRUint32 line_tokens; | |
323 | |
324 data = PR_NEWZAP(PLBase64Encoder); | |
325 if (data == NULL) | |
326 return NULL; | |
327 | |
328 if (line_length > 0 && line_length < 4) /* too small! */ | |
329 line_length = 4; | |
330 | |
331 line_tokens = line_length / 4; | |
332 data->line_length = line_tokens * 4; | |
333 | |
334 if (output_buffer == NULL) { | |
335 if (output_buflen == 0) { | |
336 if (data->line_length > 0) /* need to include room for CRLF */ | |
337 output_buflen = data->line_length + 2; | |
338 else | |
339 output_buflen = 64; /* XXX what is a good size? */ | |
340 } | |
341 | |
342 output_buffer = (char *) PR_Malloc(output_buflen); | |
343 if (output_buffer == NULL) { | |
344 PR_Free(data); | |
345 return NULL; | |
346 } | |
347 } | |
348 | |
349 data->output_buffer = output_buffer; | |
350 data->output_buflen = output_buflen; | |
351 return data; | |
352 } | |
353 | |
354 /* | |
355 * Function to start a base64 encoding context. | |
356 * An "output_fn" is required; the "output_arg" parameter to that is optional. | |
357 * If linebreaks in the encoded output are desired, "line_length" specifies | |
358 * where to place them -- it will be rounded down to the nearest multiple of 4 | |
359 * (if it is not already an even multiple of 4). If it is zero, no linebreaks | |
360 * will be added. (FYI, a linebreak is CRLF -- two characters.) | |
361 */ | |
362 static PLBase64Encoder * | |
363 PL_CreateBase64Encoder (PRInt32 (*output_fn) (void *, const char *, PRInt32), | |
364 void *output_arg, PRUint32 line_length) | |
365 { | |
366 PLBase64Encoder *data; | |
367 | |
368 if (output_fn == NULL) { | |
369 PR_SetError (PR_INVALID_ARGUMENT_ERROR, 0); | |
370 return NULL; | |
371 } | |
372 | |
373 data = pl_base64_create_encoder (line_length, NULL, 0); | |
374 if (data == NULL) | |
375 return NULL; | |
376 | |
377 data->output_fn = output_fn; | |
378 data->output_arg = output_arg; | |
379 | |
380 return data; | |
381 } | |
382 | |
383 | |
384 /* | |
385 * Push data through the encoder, causing the output_fn (provided to Create) | |
386 * to be called with the encoded data. | |
387 */ | |
388 static PRStatus | |
389 PL_UpdateBase64Encoder (PLBase64Encoder *data, const unsigned char *buffer, | |
390 PRUint32 size) | |
391 { | |
392 /* XXX Should we do argument checking only in debug build? */ | |
393 if (data == NULL || buffer == NULL || size == 0) { | |
394 PR_SetError (PR_INVALID_ARGUMENT_ERROR, 0); | |
395 return PR_FAILURE; | |
396 } | |
397 | |
398 return pl_base64_encode_buffer (data, buffer, size); | |
399 } | |
400 | |
401 | |
402 /* | |
403 * When you're done encoding, call this to free the data. If "abort_p" | |
404 * is false, then calling this may cause the output_fn to be called | |
405 * one last time (as the last buffered data is flushed out). | |
406 */ | |
407 static PRStatus | |
408 PL_DestroyBase64Encoder (PLBase64Encoder *data, PRBool abort_p) | |
409 { | |
410 PRStatus status = PR_SUCCESS; | |
411 | |
412 /* XXX Should we do argument checking only in debug build? */ | |
413 if (data == NULL) { | |
414 PR_SetError (PR_INVALID_ARGUMENT_ERROR, 0); | |
415 return PR_FAILURE; | |
416 } | |
417 | |
418 /* Flush out the last few buffered characters. */ | |
419 if (!abort_p) | |
420 status = pl_base64_encode_flush (data); | |
421 | |
422 if (data->output_buffer != NULL) | |
423 PR_Free(data->output_buffer); | |
424 PR_Free(data); | |
425 | |
426 return status; | |
427 } | |
428 | |
429 | |
430 /* | |
431 * Perform base64 encoding from an input buffer to an output buffer. | |
432 * The output buffer can be provided (as "dest"); you can also pass in | |
433 * a NULL and this function will allocate a buffer large enough for you, | |
434 * and return it. If you do provide the output buffer, you must also | |
435 * provide the maximum length of that buffer (as "maxdestlen"). | |
436 * The actual encoded length of output will be returned to you in | |
437 * "output_destlen". | |
438 * | |
439 * If linebreaks in the encoded output are desired, "line_length" specifies | |
440 * where to place them -- it will be rounded down to the nearest multiple of 4 | |
441 * (if it is not already an even multiple of 4). If it is zero, no linebreaks | |
442 * will be added. (FYI, a linebreak is CRLF -- two characters.) | |
443 * | |
444 * Return value is NULL on error, the output buffer (allocated or provided) | |
445 * otherwise. | |
446 */ | |
447 static char * | |
448 PL_Base64EncodeBuffer (const unsigned char *src, PRUint32 srclen, | |
449 PRUint32 line_length, char *dest, PRUint32 maxdestlen, | |
450 PRUint32 *output_destlen) | |
451 { | |
452 PRUint32 need_length; | |
453 PLBase64Encoder *data = NULL; | |
454 PRStatus status; | |
455 | |
456 PR_ASSERT(srclen > 0); | |
457 if (srclen == 0) | |
458 return dest; | |
459 | |
460 /* | |
461 * How much space could we possibly need for encoding this input? | |
462 */ | |
463 need_length = PL_Base64MaxEncodedLength (srclen, line_length); | |
464 | |
465 /* | |
466 * Make sure we have at least that much, if output buffer provided. | |
467 */ | |
468 if (dest != NULL) { | |
469 PR_ASSERT(maxdestlen >= need_length); | |
470 if (maxdestlen < need_length) { | |
471 PR_SetError(PR_BUFFER_OVERFLOW_ERROR, 0); | |
472 return NULL; | |
473 } | |
474 } else { | |
475 maxdestlen = need_length; | |
476 } | |
477 | |
478 data = pl_base64_create_encoder(line_length, dest, maxdestlen); | |
479 if (data == NULL) | |
480 return NULL; | |
481 | |
482 status = pl_base64_encode_buffer (data, src, srclen); | |
483 | |
484 /* | |
485 * We do not wait for Destroy to flush, because Destroy will also | |
486 * get rid of our encoder context, which we need to look at first! | |
487 */ | |
488 if (status == PR_SUCCESS) | |
489 status = pl_base64_encode_flush (data); | |
490 | |
491 if (status != PR_SUCCESS) { | |
492 (void) PL_DestroyBase64Encoder (data, PR_TRUE); | |
493 return NULL; | |
494 } | |
495 | |
496 dest = data->output_buffer; | |
497 | |
498 /* Must clear this or Destroy will free it. */ | |
499 data->output_buffer = NULL; | |
500 | |
501 *output_destlen = data->output_length; | |
502 status = PL_DestroyBase64Encoder (data, PR_FALSE); | |
503 if (status == PR_FAILURE) { | |
504 PR_Free(dest); | |
505 return NULL; | |
506 } | |
507 | |
508 return dest; | |
509 } | |
510 | |
511 /* | |
512 * XXX End of base64 encoding code to be moved into NSPR. | |
513 ******************************************************** | |
514 */ | |
515 | |
516 /* | |
517 * This is the beginning of the NSS cover functions. These will | |
518 * provide the interface we want to expose as NSS-ish. For example, | |
519 * they will operate on our Items, do any special handling or checking | |
520 * we want to do, etc. | |
521 */ | |
522 | |
523 | |
524 PR_BEGIN_EXTERN_C | |
525 | |
526 /* | |
527 * A boring cover structure for now. Perhaps someday it will include | |
528 * some more interesting fields. | |
529 */ | |
530 struct NSSBase64EncoderStr { | |
531 PLBase64Encoder *pl_data; | |
532 }; | |
533 | |
534 PR_END_EXTERN_C | |
535 | |
536 | |
537 /* | |
538 * Function to start a base64 encoding context. | |
539 */ | |
540 NSSBase64Encoder * | |
541 NSSBase64Encoder_Create (PRInt32 (*output_fn) (void *, const char *, PRInt32), | |
542 void *output_arg) | |
543 { | |
544 PLBase64Encoder *pl_data; | |
545 NSSBase64Encoder *nss_data; | |
546 | |
547 nss_data = PORT_ZNew(NSSBase64Encoder); | |
548 if (nss_data == NULL) | |
549 return NULL; | |
550 | |
551 pl_data = PL_CreateBase64Encoder (output_fn, output_arg, 64); | |
552 if (pl_data == NULL) { | |
553 PORT_Free(nss_data); | |
554 return NULL; | |
555 } | |
556 | |
557 nss_data->pl_data = pl_data; | |
558 return nss_data; | |
559 } | |
560 | |
561 | |
562 /* | |
563 * Push data through the encoder, causing the output_fn (provided to Create) | |
564 * to be called with the encoded data. | |
565 */ | |
566 SECStatus | |
567 NSSBase64Encoder_Update (NSSBase64Encoder *data, const unsigned char *buffer, | |
568 PRUint32 size) | |
569 { | |
570 PRStatus pr_status; | |
571 | |
572 /* XXX Should we do argument checking only in debug build? */ | |
573 if (data == NULL) { | |
574 PORT_SetError (SEC_ERROR_INVALID_ARGS); | |
575 return SECFailure; | |
576 } | |
577 | |
578 pr_status = PL_UpdateBase64Encoder (data->pl_data, buffer, size); | |
579 if (pr_status == PR_FAILURE) | |
580 return SECFailure; | |
581 | |
582 return SECSuccess; | |
583 } | |
584 | |
585 | |
586 /* | |
587 * When you're done encoding, call this to free the data. If "abort_p" | |
588 * is false, then calling this may cause the output_fn to be called | |
589 * one last time (as the last buffered data is flushed out). | |
590 */ | |
591 SECStatus | |
592 NSSBase64Encoder_Destroy (NSSBase64Encoder *data, PRBool abort_p) | |
593 { | |
594 PRStatus pr_status; | |
595 | |
596 /* XXX Should we do argument checking only in debug build? */ | |
597 if (data == NULL) { | |
598 PORT_SetError (SEC_ERROR_INVALID_ARGS); | |
599 return SECFailure; | |
600 } | |
601 | |
602 pr_status = PL_DestroyBase64Encoder (data->pl_data, abort_p); | |
603 | |
604 PORT_Free(data); | |
605 | |
606 if (pr_status == PR_FAILURE) | |
607 return SECFailure; | |
608 | |
609 return SECSuccess; | |
610 } | |
611 | |
612 | |
613 /* | |
614 * Perform base64 encoding of binary data "inItem" to an ascii string. | |
615 * The output buffer may be provided (as "outStrOpt"); you can also pass | |
616 * in a NULL and the buffer will be allocated for you. The result will | |
617 * be null-terminated, and if the buffer is provided, "maxOutLen" must | |
618 * specify the maximum length of the buffer and will be checked to | |
619 * supply sufficient space space for the encoded result. (If "outStrOpt" | |
620 * is NULL, "maxOutLen" is ignored.) | |
621 * | |
622 * If "outStrOpt" is NULL, allocation will happen out of the passed-in | |
623 * "arenaOpt", if *it* is non-NULL, otherwise standard allocation (heap) | |
624 * will be used. | |
625 * | |
626 * Return value is NULL on error, the output buffer (allocated or provided) | |
627 * otherwise. | |
628 */ | |
629 char * | |
630 NSSBase64_EncodeItem (PLArenaPool *arenaOpt, char *outStrOpt, | |
631 unsigned int maxOutLen, SECItem *inItem) | |
632 { | |
633 char *out_string = outStrOpt; | |
634 PRUint32 max_out_len; | |
635 PRUint32 out_len; | |
636 void *mark = NULL; | |
637 char *dummy; | |
638 | |
639 PORT_Assert(inItem != NULL && inItem->data != NULL && inItem->len != 0); | |
640 if (inItem == NULL || inItem->data == NULL || inItem->len == 0) { | |
641 PORT_SetError (SEC_ERROR_INVALID_ARGS); | |
642 return NULL; | |
643 } | |
644 | |
645 max_out_len = PL_Base64MaxEncodedLength (inItem->len, 64); | |
646 | |
647 if (arenaOpt != NULL) | |
648 mark = PORT_ArenaMark (arenaOpt); | |
649 | |
650 if (out_string == NULL) { | |
651 if (arenaOpt != NULL) | |
652 out_string = PORT_ArenaAlloc (arenaOpt, max_out_len + 1); | |
653 else | |
654 out_string = PORT_Alloc (max_out_len + 1); | |
655 | |
656 if (out_string == NULL) { | |
657 if (arenaOpt != NULL) | |
658 PORT_ArenaRelease (arenaOpt, mark); | |
659 return NULL; | |
660 } | |
661 } else { | |
662 if ((max_out_len + 1) > maxOutLen) { | |
663 PORT_SetError (SEC_ERROR_OUTPUT_LEN); | |
664 return NULL; | |
665 } | |
666 max_out_len = maxOutLen; | |
667 } | |
668 | |
669 | |
670 dummy = PL_Base64EncodeBuffer (inItem->data, inItem->len, 64, | |
671 out_string, max_out_len, &out_len); | |
672 if (dummy == NULL) { | |
673 if (arenaOpt != NULL) { | |
674 PORT_ArenaRelease (arenaOpt, mark); | |
675 } else { | |
676 PORT_Free (out_string); | |
677 } | |
678 return NULL; | |
679 } | |
680 | |
681 if (arenaOpt != NULL) | |
682 PORT_ArenaUnmark (arenaOpt, mark); | |
683 | |
684 out_string[out_len] = '\0'; | |
685 return out_string; | |
686 } | |
687 | |
688 | |
689 /* | |
690 * XXX Everything below is deprecated. If you add new stuff, put it | |
691 * *above*, not below. | |
692 */ | |
693 | |
694 /* | |
695 * XXX The following "BTOA" functions are provided for backward compatibility | |
696 * with current code. They should be considered strongly deprecated. | |
697 * When we can convert all our code over to using the new NSSBase64Encoder_ | |
698 * functions defined above, we should get rid of these altogether. (Remove | |
699 * protoypes from base64.h as well -- actually, remove that file completely). | |
700 * If someone thinks either of these functions provides such a very useful | |
701 * interface (though, as shown, the same functionality can already be | |
702 * obtained by calling NSSBase64_EncodeItem directly), fine -- but then | |
703 * that API should be provided with a nice new NSSFoo name and using | |
704 * appropriate types, etc. | |
705 */ | |
706 | |
707 #include "base64.h" | |
708 | |
709 /* | |
710 ** Return an PORT_Alloc'd ascii string which is the base64 encoded | |
711 ** version of the input string. | |
712 */ | |
713 char * | |
714 BTOA_DataToAscii(const unsigned char *data, unsigned int len) | |
715 { | |
716 SECItem binary_item; | |
717 | |
718 binary_item.data = (unsigned char *)data; | |
719 binary_item.len = len; | |
720 | |
721 return NSSBase64_EncodeItem (NULL, NULL, 0, &binary_item); | |
722 } | |
723 | |
724 /* | |
725 ** Convert from binary encoding of an item to ascii. | |
726 */ | |
727 char * | |
728 BTOA_ConvertItemToAscii (SECItem *binary_item) | |
729 { | |
730 return NSSBase64_EncodeItem (NULL, NULL, 0, binary_item); | |
731 } |